Introduction

With media queries, it is possible to completely restyle your web projects based on the size of a user’s screen. All of the lessons we’ve had so far have focused on making sure that the individual elements of your layout are as flexible as possible, but sometimes you will need to actually change some of your CSS values to accommodate a specific screen size. These changes could be subtle shifts, such as adjusting margin, padding, or font-size to squeeze more content onto the screen, or they could be big obvious shifts in layout. The nature of the exact changes will depend on your design, but the underlying technique is the same.

Lesson overview

This section contains a general overview of topics that you will learn in this lesson.

  • You’ll learn how to implement media queries to create fully responsive websites that look great on any device.

Media query syntax

The basic syntax for media queries is as follows:

body {
  margin: 24px;
}

@media (max-width: 600px) {
  body {
    margin: 8px;
  }
}

In the above example, the margin is changed based on screen size. Specifically, on all screens below or equal to 600px, the margin will be 8px, and on all screens above 600px, it will be 24px.

Really, that’s all there is to it. You can create some complex shifting layouts with just this knowledge alone. You can create an unlimited number of media queries in a single document (Click the ‘Edit on CodePen’ button so you can resize your screen and see the changes):

See the Pen Media Queries 1 | CSS Responsiveness by TheOdinProject (@TheOdinProjectExamples) on CodePen.

You can also put any number of style definitions inside a media query:

See the Pen Media Queries 2 | CSS Responsiveness by TheOdinProject (@TheOdinProjectExamples) on CodePen.

Tips

Other queries

In all of the above examples, our queries specify a max-width which will apply styles to any screen resolution below the given style. Said another way: a max-width query will apply on any screen up to the defined max-width. It is also possible to define a min-width, which applies to screens that are larger than the given value. max-height and min-height are also valid.

Limit media queries

As mentioned earlier, it is possible to create an unlimited number of media queries for every possible screen size. However, it is best to minimize your media-query usage and rely more on the natural flexibility of your layouts. Consider the second embedded example above (“my cool site”). It only needs one media query to accommodate all desktop and mobile sizes, and there’s no real need to create more.

Common breakpoints

‘Breakpoint’ is the term for the screen size that triggers your media query. You will find quite a lot of differing opinions on what exactly your breakpoints should be. In general, it’s helpful to think about the kinds of devices and screens that your users will be using. Mobile phones are usually under 500px. Tablets are often between 500px and 1000px. Anything larger than 1000px is likely to be a normal browser screen. Super wide screens are also becoming more common, which means that your site could end up being viewed on a screen wider than 2000px!

This does not mean that you should just start your project with media queries for each device. Each project is going to have different requirements based on the design you’re trying to achieve. As mentioned above, try to limit your breakpoints to just what you need. With many relatively basic layouts, you can get by with only one mobile-centric breakpoint somewhere around 500-600px. More complex layouts might benefit from doing a full-sized layout above 1200px, an altered “tablet” layout between 600px and 1200px and mobile below 600px. The real takeaway here is that it doesn’t really matter exactly where you set your breakpoints, just do what makes sense for your project.

Zooming!

In most browsers, zooming in on a webpage will change the effective resolution of that page. If your browser window is exactly 1000px wide, zooming in will cause the page to behave as if the screen is smaller, and will trigger media queries based on the simulated/zoomed screen resolution. Zooming out can be handy for debugging issues that arise on screens that are larger than your own computer screen. Forgetting that you’ve zoomed in or out on a webpage can cause some real confusion when breakpoints refuse to trigger at the correct points.

Assignment

  1. Look through Using media queries on MDN. There are a few additional things you can do with media queries that might be worth knowing about, though their usage is much less common.

Knowledge check

The following questions are an opportunity to reflect on key topics in this lesson. If you can’t answer a question, click on it to review the material, but keep in mind you are not expected to memorize or master this knowledge.

Additional resources

This section contains helpful links to related content. It isn’t required, so consider it supplemental.

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